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    +91 88943 57155
    Pune, Maharashtra, India

    Duration

    4 Years

    Computer Science Engineering

    Al Falah University Faridabad
    Duration
    4 Years
    Computer Science UG OFFLINE

    Duration

    4 Years

    Computer Science Engineering

    Al Falah University Faridabad
    Duration
    Apply

    Fees

    ₹5,00,000

    Placement

    92.0%

    Avg Package

    ₹6,00,000

    Highest Package

    ₹15,00,000

    OverviewAdmissionsCurriculumFeesPlacements
    4 Years
    Computer Science
    UG
    OFFLINE

    Fees

    ₹5,00,000

    Placement

    92.0%

    Avg Package

    ₹6,00,000

    Highest Package

    ₹15,00,000

    Seats

    120

    Students

    1,200

    ApplyCollege

    Seats

    120

    Students

    1,200

    Curriculum

    Curriculum Overview

    The curriculum at Al Falah University Faridabad's Computer Science program is meticulously designed to provide a comprehensive yet flexible educational experience. The eight-semester structure ensures that students acquire foundational knowledge in mathematics, science, and engineering principles before specializing in advanced topics.

    The program integrates core theoretical concepts with practical applications through laboratory sessions, group projects, and industry exposure. Students are encouraged to engage in research activities early on, preparing them for both immediate career entry and further academic pursuits.

    Semester-wise Course Structure

    SEMESTERCOURSE CODECOURSE TITLECR. HOURS (L-T-P-C)PRE-REQUISITES
    1MATH101Calculus I3-0-0-3-
    1PHYS101Physics for Engineers3-0-0-3-
    1CHEM101Chemistry3-0-0-3-
    1ENG101English Communication Skills2-0-0-2-
    1CSE101Introduction to Programming3-0-0-3-
    1CSE102Programming Lab0-0-3-1-
    1MATH102Calculus II3-0-0-3MATH101
    1PHYS102Basic Electronics3-0-0-3-
    2MATH201Linear Algebra and Differential Equations3-0-0-3MATH102
    2CSE201Data Structures and Algorithms3-0-0-3CSE101
    2CSE202Data Structures Lab0-0-3-1CSE102
    2CSE203Digital Logic Design3-0-0-3-
    2CSE204Digital Logic Lab0-0-3-1-
    2CSE205Computer Organization3-0-0-3-
    2CSE206Computer Organization Lab0-0-3-1-
    3CSE301Database Management Systems3-0-0-3CSE201
    3CSE302Database Lab0-0-3-1-
    3CSE303Operating Systems3-0-0-3CSE205
    3CSE304Operating Systems Lab0-0-3-1-
    3CSE305Object-Oriented Programming3-0-0-3CSE201
    3CSE306OOP Lab0-0-3-1-
    4CSE401Software Engineering3-0-0-3CSE305
    4CSE402Software Engineering Lab0-0-3-1-
    4CSE403Computer Networks3-0-0-3CSE205
    4CSE404Computer Networks Lab0-0-3-1-
    4CSE405Web Technologies3-0-0-3CSE305
    4CSE406Web Technologies Lab0-0-3-1-
    5CSE501Machine Learning3-0-0-3MATH201
    5CSE502ML Lab0-0-3-1-
    5CSE503Cybersecurity Fundamentals3-0-0-3CSE403
    5CSE504Cybersecurity Lab0-0-3-1-
    5CSE505Data Mining and Analytics3-0-0-3CSE301
    5CSE506Data Mining Lab0-0-3-1-
    6CSE601Advanced Algorithms3-0-0-3CSE201
    6CSE602Algorithm Design Lab0-0-3-1-
    6CSE603Human Computer Interaction3-0-0-3CSE501
    6CSE604Human Computer Interaction Lab0-0-3-1-
    6CSE605Cloud Computing3-0-0-3CSE403
    6CSE606Cloud Computing Lab0-0-3-1-
    7CSE701Research Methodology3-0-0-3-
    7CSE702Capstone Project I0-0-6-2-
    8CSE801Capstone Project II0-0-6-2-

    Advanced Departmental Electives

    Departmental electives in the Computer Science program allow students to explore specialized areas of interest and gain deeper insights into emerging technologies. These courses are designed to complement core subjects and prepare students for advanced roles in their chosen fields.

    1. Machine Learning

    This course introduces students to the principles and practices of machine learning, covering supervised and unsupervised learning techniques. Students learn how to apply algorithms such as decision trees, neural networks, clustering, and reinforcement learning to solve real-world problems. The course includes hands-on labs where students implement models using Python and libraries like TensorFlow and Scikit-learn.

    2. Cybersecurity Fundamentals

    This elective explores the foundational concepts of cybersecurity, including network security protocols, cryptography, ethical hacking, and risk management. Students gain practical experience through simulated attacks and defensive strategies, preparing them for roles in IT security and compliance.

    3. Data Mining and Analytics

    Focused on extracting patterns from large datasets, this course covers data preprocessing, clustering, classification, regression, and association rule mining. Students learn to use tools like R and Python to analyze business intelligence and make data-driven decisions.

    4. Software Engineering

    This course emphasizes the lifecycle of software development, including requirements analysis, design, implementation, testing, and maintenance. Students work on group projects that simulate real-world scenarios, applying agile methodologies and version control systems like Git.

    5. Human-Computer Interaction

    Designed to understand how people interact with technology, this course covers usability principles, user experience design, and interface prototyping. Students learn to conduct usability studies and create accessible digital products using modern tools and frameworks.

    6. Cloud Computing

    This elective explores the architecture, deployment models, and services offered by cloud platforms like AWS, Azure, and GCP. Students gain hands-on experience in designing scalable applications and managing infrastructure in virtual environments.

    7. Embedded Systems

    Focused on developing software for embedded devices, this course covers microcontroller architectures, real-time operating systems, and sensor integration. Students build projects using Arduino and Raspberry Pi to understand low-level programming and hardware-software interaction.

    8. Game Development

    This course introduces students to game design principles and development tools such as Unity and Unreal Engine. Students learn about 3D modeling, animation, scripting, and game physics to create interactive experiences.

    9. Internet of Things (IoT)

    Exploring the integration of physical devices with the internet, this course covers IoT architecture, wireless communication protocols, data processing, and security considerations. Students develop projects involving smart home systems and wearable technologies.

    10. Quantum Computing

    Introducing the fundamentals of quantum mechanics and its application in computing, this course covers qubit manipulation, quantum algorithms, and error correction methods. Students gain exposure to quantum simulation tools and explore potential applications in cryptography and optimization.

    Project-Based Learning Philosophy

    Our program places a strong emphasis on project-based learning as a means of reinforcing theoretical concepts and developing practical skills. Projects are integrated throughout the curriculum, beginning with mini-projects in early semesters and culminating in a comprehensive capstone project in the final year.

    The mini-projects, typically undertaken in groups, are designed to address specific problems or challenges within computer science domains. These projects encourage collaboration, critical thinking, and technical communication among students. Faculty mentors guide students through each stage of the project lifecycle, from ideation to implementation and presentation.

    The capstone project is a significant component of the program that requires students to work independently or in small teams to develop a substantial solution to a real-world problem. The project spans two semesters and involves extensive research, design, development, testing, and documentation. Students are paired with faculty mentors who provide expert guidance throughout the process.

    Students select their projects based on personal interests, faculty expertise, and industry relevance. The selection process includes a proposal phase where students present their ideas to faculty members and receive feedback. Projects may be sourced from industry partners, government initiatives, or original research concepts proposed by students themselves.