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    Scholarships & exams

    support@collegese.com
    +91 88943 57155
    Pune, Maharashtra, India

    Duration

    4 Years

    Computer Science

    Maya Institute Of Technology And Management
    Duration
    4 Years
    Computer Science UG OFFLINE

    Duration

    4 Years

    Computer Science

    Maya Institute Of Technology And Management
    Duration
    Apply

    Fees

    ₹8,50,000

    Placement

    92.0%

    Avg Package

    ₹12,00,000

    Highest Package

    ₹40,00,000

    OverviewAdmissionsCurriculumFeesPlacements
    4 Years
    Computer Science
    UG
    OFFLINE

    Fees

    ₹8,50,000

    Placement

    92.0%

    Avg Package

    ₹12,00,000

    Highest Package

    ₹40,00,000

    Seats

    120

    Students

    1,200

    ApplyCollege

    Seats

    120

    Students

    1,200

    Curriculum

    Course Structure and Academic Framework

    The Computer Science program at Maya Institute Of Technology And Management is designed to provide a comprehensive and progressive learning experience over four years. The curriculum is structured into core subjects, departmental electives, science electives, and laboratory sessions that collectively build a strong foundation in both theoretical concepts and practical applications.

    Semester Course Code Course Title Credit Structure (L-T-P-C) Prerequisites
    I CS101 Introduction to Computing 3-1-0-4 None
    I CS102 Programming in C 3-1-0-4 None
    I CS103 Mathematics for Computer Science I 3-1-0-4 None
    I CS104 Physics for Computing 3-1-0-4 None
    I CS105 Chemistry for Computing 3-1-0-4 None
    I CS106 English for Technical Communication 3-1-0-4 None
    I CS107 Computer Organization and Architecture 3-1-0-4 None
    I CS108 Introduction to Data Structures and Algorithms 3-1-0-4 None
    I CS109 Lab Session for Programming in C 0-0-3-1 None
    I CS110 Lab Session for Computer Organization and Architecture 0-0-3-1 None
    I CS111 Lab Session for Introduction to Data Structures and Algorithms 0-0-3-1 None
    I CS112 Lab Session for Mathematics for Computer Science I 0-0-3-1 None
    I CS113 Lab Session for Physics for Computing 0-0-3-1 None
    I CS114 Lab Session for Chemistry for Computing 0-0-3-1 None
    I CS115 Lab Session for English for Technical Communication 0-0-3-1 None
    II CS201 Data Structures and Algorithms II 3-1-0-4 CS108
    II CS202 Object-Oriented Programming in Java 3-1-0-4 None
    II CS203 Mathematics for Computer Science II 3-1-0-4 CS103
    II CS204 Database Systems 3-1-0-4 None
    II CS205 Operating Systems 3-1-0-4 None
    II CS206 Computer Networks 3-1-0-4 None
    II CS207 Software Engineering 3-1-0-4 None
    II CS208 Discrete Mathematics 3-1-0-4 None
    II CS209 Lab Session for Data Structures and Algorithms II 0-0-3-1 CS201
    II CS210 Lab Session for Object-Oriented Programming in Java 0-0-3-1 CS202
    II CS211 Lab Session for Database Systems 0-0-3-1 CS204
    II CS212 Lab Session for Operating Systems 0-0-3-1 CS205
    II CS213 Lab Session for Computer Networks 0-0-3-1 CS206
    II CS214 Lab Session for Software Engineering 0-0-3-1 CS207
    II CS215 Lab Session for Discrete Mathematics 0-0-3-1 CS208
    III CS301 Artificial Intelligence and Machine Learning 3-1-0-4 CS201, CS202
    III CS302 Cybersecurity Fundamentals 3-1-0-4 CS205, CS206
    III CS303 Data Science and Analytics 3-1-0-4 CS201, CS203
    III CS304 Human-Computer Interaction 3-1-0-4 None
    III CS305 Distributed Systems 3-1-0-4 CS205, CS206
    III CS306 Mobile Application Development 3-1-0-4 CS202
    III CS307 Internet of Things (IoT) 3-1-0-4 CS206, CS207
    III CS308 Quantum Computing 3-1-0-4 CS203, CS205
    III CS309 Lab Session for Artificial Intelligence and Machine Learning 0-0-3-1 CS301
    III CS310 Lab Session for Cybersecurity Fundamentals 0-0-3-1 CS302
    III CS311 Lab Session for Data Science and Analytics 0-0-3-1 CS303
    III CS312 Lab Session for Human-Computer Interaction 0-0-3-1 CS304
    III CS313 Lab Session for Distributed Systems 0-0-3-1 CS305
    III CS314 Lab Session for Mobile Application Development 0-0-3-1 CS306
    III CS315 Lab Session for Internet of Things (IoT) 0-0-3-1 CS307
    III CS316 Lab Session for Quantum Computing 0-0-3-1 CS308
    IV CS401 Capstone Project - Artificial Intelligence 3-1-0-4 CS301, CS302
    IV CS402 Capstone Project - Cybersecurity 3-1-0-4 CS302, CS305
    IV CS403 Capstone Project - Data Science 3-1-0-4 CS303, CS305
    IV CS404 Capstone Project - Human-Computer Interaction 3-1-0-4 CS304, CS306
    IV CS405 Capstone Project - Mobile Application Development 3-1-0-4 CS306, CS307
    IV CS406 Capstone Project - Internet of Things (IoT) 3-1-0-4 CS307, CS308
    IV CS407 Capstone Project - Quantum Computing 3-1-0-4 CS308, CS305
    IV CS408 Final Year Thesis 3-1-0-4 All previous courses

    Advanced Departmental Electives

    The department offers a wide range of advanced departmental electives designed to provide students with specialized knowledge in cutting-edge areas of Computer Science. These courses are tailored for students who wish to deepen their expertise in specific domains.

    • Advanced Machine Learning: This course explores deep learning architectures, reinforcement learning, and advanced neural network models. Students will learn about transformer-based architectures, generative adversarial networks, and large language models. The course includes hands-on projects using frameworks like TensorFlow and PyTorch.
    • Cryptography and Network Security: This elective covers modern cryptographic techniques, secure communication protocols, and advanced network security mechanisms. Students will study topics such as public-key infrastructure, digital signatures, and blockchain-based security systems.
    • Big Data Analytics: The course introduces students to big data technologies and tools like Hadoop, Spark, and NoSQL databases. It focuses on data processing, analysis, and visualization techniques for large-scale datasets.
    • Computer Vision: This course explores image processing, object detection, facial recognition, and computer vision applications. Students will learn to develop algorithms for autonomous vehicles, medical imaging, and augmented reality systems.
    • Game Development: Designed for students interested in creating interactive entertainment, this elective covers game design principles, 3D modeling, physics simulation, and real-time rendering techniques using engines like Unity and Unreal Engine.
    • Cloud Computing: This course introduces cloud architecture, virtualization, containerization, and serverless computing. Students will gain experience with platforms like AWS, Azure, and Google Cloud through practical labs and projects.
    • Blockchain Technology: The course explores blockchain fundamentals, smart contracts, decentralized applications (dApps), and cryptocurrency systems. Students will develop their own blockchain-based applications using Ethereum and Hyperledger frameworks.
    • Mobile App Development: This elective focuses on building cross-platform mobile applications using React Native and Flutter. Students will learn about app design, user experience, and integration with backend services.
    • Natural Language Processing: This course covers linguistic analysis, text classification, sentiment analysis, and language generation techniques. It includes practical projects involving chatbots, translation systems, and speech recognition applications.
    • Embedded Systems: Students will study real-time operating systems, microcontroller programming, and hardware-software integration. The course emphasizes designing embedded solutions for IoT devices and robotics applications.

    Project-Based Learning Philosophy

    The department strongly believes in the power of project-based learning as a means to develop practical skills and foster innovation among students. This approach ensures that theoretical knowledge is applied in real-world contexts, preparing students for professional environments.

    Mini-projects are assigned throughout the academic year, starting from the first semester. These projects allow students to apply fundamental concepts learned in class to solve small-scale problems. The mini-projects are evaluated based on technical implementation, creativity, and documentation quality.

    The final-year capstone project is a significant component of the program. Students work in teams or individually under faculty mentorship to develop innovative solutions to complex real-world challenges. The projects often involve collaboration with industry partners, providing students with exposure to professional standards and expectations.

    Students are encouraged to select projects based on their interests and career goals. Faculty mentors guide students through the process, helping them refine ideas, choose appropriate technologies, and manage project timelines effectively.

    The evaluation criteria for these projects include technical feasibility, innovation, impact, presentation skills, and team collaboration. Students must submit detailed reports, demonstrate their work, and present findings to a panel of faculty members and industry experts.